Mineshafter Squared Reboot

Please take a few minutes and answer a few question.  Its painless I promise and it will be a great help to figure out what needs to be fixed on the site!

Mineshafter Squared Reboot Survey

Launcher 4.3.0 (MC 1.6.2 support!)

Here is the moment you have all been waiting for!  The new launcher is live and is 1.6.2 compatible.  If you have any issues with the new launcher please let us know (the facebook group is the best place to leave feedback).  We are also interested in what you think about it!

Not only is the launcher new, but the backend api is brand new as well.  It should be much faster!  Just keep in mind the first time you log in the game will be downloading 1.6.2 in the background so it might take a while.  If your login seems to be “hanging” check the debug tab in the launcher.  If you see a ton of stuff scrolling by, everything is fine.

Download links are where they normally are, but you can also head on over to the new launchers homepage for more information about it!

Thanks so much to Adrain for creating the new launcher.

Server Admins

The new launcher acts as the server launcher as well.  You can still launch from the command line, but with a slightly different syntax.  Check out the admins page for details.

Warning: I do not have the “passthrough” enabled yet, so non-proxied players will not be able to play on your server just yet.  I’ll make a post when that is working.  You won’t have to update anything as its purely changes I need to make on the backend.

July Update

Hello everyone, I’ve been quite for a while so I figured I would throw an update on the site.  I’m about 50% of the way done with the 1.6.2 compatibility.  I am working on it, I just don’t have a ton of free time so progress is slow.  

I also know there are some issues with the textures on the site.  Some have issues displaying the public textures, some can’t upload new ones.  I have not had a chance to look into it yet, but I do know about it.  I’ll work on fixing it when I start to prepare for the release of the new launcher.

Thats about it for now.  Make sure to check the facebook group for more frequent updates!

My checklist for MS^2 Progress

This might not all get done this weekend, but it is the general road-map I am going to follow.

  1. Create and move to Node API - This should be faster in general and help with load issues.
  2. Create new user signup for people without old accounts - There will be some caveats to this but at least its finally here!
  3. Create High Level Design for Community - I have a lot of great ideas for the community pages, but I need to get them organized first.
  4. Work out the small details for the Community - I need to work out a few things before I start since I want the community to be reusable for anyone!
  5. Create the Community Pages - Shouldn’t be too hard….right?

TLDR: I will be doing some housekeeping and optimizing before working on the new Community.

Just a few quick announcements.

I am almost finished up school so shortly I will have a ton of free time to work on MS^2 before I start my job. I will be moving the Auth API over to a new NodeJS based system that I am building in the coming month. I will work to get MS^2 compatible with minecraft 1.6 once that comes out. And a ton of work will be done on the launcher! Also I will over a MS^2 account signup for people that do not have older Minecraft accounts. So stay tuned, I’m just getting started.

Minecraft 1.5.2

Mineshafter Squared works just fine with Minecraft 1.5.2!  Feel free to update, just make sure the servers you play on are using 1.5.2 otherwise you won’t be able to connect.

User Profiles

I just updated the site with the addition of user profiles!  You can get to your profile by clicking on the Profile link in the drop down under your username once signed in.

It is very basic at the moment.  It displays a 3D view of your current active skin, your most recent log in times, and what servers you have added to the server list.  There is plenty more planned, but its a nice start.

Textures and the CDN

Over the weekend I moved all of the textures over to my hosting provider’s Content Delivery Network (CDN).  Because of that I was also able to downsize the server which will help save some money and keep MS^2 running longer.

So, how does this change things? The CDN will make anything dealing with textures (from the texture pages to loading the skins in game) much faster. (Yay!).  I also made some other tweaks to how the server handles things.  This should make the site MUCH more responsive and quicker loading in general.

Please let me know if you experience any issues with the site over the next few days.  I want to make sure the changes I made don’t cause any problems.

As always feel free to let me know what you think!

About Capes, New Users, MC 1.6, and Beyond

Since I have been extremely busy and unable to work on MS^2, the author of the Advanced Launcher put together a few things for you guys.  If you don’t have a compatible Minecraft or Mojang account, you can signup at http://ms2auth.creatifcubed.com/.  There are instructions there as to how it works.  He also put together http://www.ms2cloaks.creatifcubed.com/ which is a temporary cloak system.  Again, instructions are on the site.

As a side note, I might as well announce that the Advanced Launcher (which you might also see referred to as the Universal Launcher) is going to become the official launcher.  So, go check it out.

And don’t worry the current launcher is not going anywhere for the moment.  It still works, so why take it away?  Just keep in mind that moving forward the Universal Launcher will be the one that gets updated.  So…. lets just say if Mojang was to push out an update that drastically changed how the launcher works….*cough* 1.6 *cough*. The normal launcher will become incompatible.

Speaking of Minecraft 1.6, the authentication system is going to DRASTICALLY change.  This will require a lot of work on my end to get everything updated.  I will take a look at the early snapshots of the new launcher to see if I can get a head start on making the changes myself, but I won’t truly know how things will work until it drops. What this means is, MS^2 will take a little bit before it will work with 1.6 so please be patient.

That’s it for now, Happy Mining!

Supporting Mineshafter Squared

A small, but important, update was made to the website.  I added a “Support” section under Downloads.  This is where all information about how you can support or get involved with Mineshafter Squared.  Right now its all monetary donation information but I do want to add other ways to help out to that section in the future.

Another awesome addition, the community button now links to something!  It brings you over to a sub-reddit I setup to act as the community until I can finish the system I have been working on.  I figured I might as well have some place for everyone to talk since development will continue to be slow.

I also had to upgrade to a larger server today.  Long story short, the server ran out of disk space so it needed more.  The larger server is more expensive and I hope to be able to downsize once I get the textures moved over to my provider’s Content Delivery Network.  This will speed up some parts of the site in the long run and is definitely a good thing.  It’s just going to take a bit to implement.